Tales From The Portable Gaming Case: Colonial

The Mrs and I are moving house, which means most evenings are spent packing things up, or finding old projects and getting distracted by them. One such projects was my portable gaming case, found stashed away on a bookshelf. Contained within are figures for various periods, and small bits of scenery to play around with. Here I faced some musket wielding troops (Confederates I think, although not painted as such) against some African-ish looking fellows armed with spears and bows. I put a wall and some trees in between them mainly to help the less equipped side close the gap before being blasted away.

The rules were precisely as follows:

COLONIAL SKIRMISH RULES

Roll to determine Side A and B. A Moves, B Moves, Shoot, Melee, Morale. Figures in base contact with enemies can’t move or shoot. MOVEMENT: Infantry short, cavalry medium. SHOOTING: Simultaneous, dead removed after both sides have shot. Rifles long range, Bows medium and Spears short. 5+ to hit. Saves: 3+ hard cover, 5+ soft, 6+ open. MELEE: Each figure fights each enemy in base contact. High roller wins. Cavalry +1. MORALE: Both sides check. D6x Survivors vs D6x Dead. If dead is higher side routs.

I have other rulesets available, but all using the same basic engine:

20TH CENTURY SKIRMISH RULES

Roll to determine Side A and B. A Moves, B Moves, Shoot, Melee, Morale. Figures in base contact with enemies can’t move or shoot. MOVEMENT: Infantry short. SHOOTING:  Simultaneous, dead removed after both sides have shot. Rifles, MGs long range, SMGs medium, Pistols, Grenades short. Grenades, MGs, SMGs 3+, all else 5+ to hit. Saves: 3+ hard cover, 5+ soft, 6+ open. No saves against grenades. MELEE: Each figure fights each enemy in base contact. High roller wins. SMG or Pistol +1. MORALE: Both sides check. D6x Survivors vs D6x Dead. If dead is higher side routs.

Mostly shorthand, but I think your average gamer should be able to decipher them. For ranges and movement in the case are three range sticks, one for long, one for medium and one for short.

As you can imagine the muskets eventually came out on top, but this was after an extremely lucky round of melee combat.

The figures in the case are 1/72 scale, and are from Italeri and Hat, I think.

I think to enhance my games I’ll have to create some kind of surface, like a roll out paper mat, or maybe a cloth one, then I can lose the sticks and use the grid for all measurement.

I’ll keep tinkering with this one, and let you know how it goes.