Deathshot

In the interest of exploring the history of the Planet Jendar I’ve been quickly building up some skirmish forces for their horse and musket era. I’ve also picked a three nation conflict of Reddina and the Su Khan Royalists versus The Rin Empire and the Su Khan Separatists, also known as the Su Khan Civil […]

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Shooting Mechanics

Shooting is key to pretty much every wargame, and shooting often adds a huge amount of complication – ranges, rate of fire, armour penetration, line of sight. Not to mention in any turn based game which ever side gets the first turn is often able to cripple their opponents force before their opponent can return […]

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