Chob-Noggoth Battle Report: Bats Vs Bots
A full battle report for Chob-Noggoth. Still playtesting and tweaking, but we’re making progress!
Read More Chob-Noggoth Battle Report: Bats Vs BotsAnyone can afford wargaming!
A full battle report for Chob-Noggoth. Still playtesting and tweaking, but we’re making progress!
Read More Chob-Noggoth Battle Report: Bats Vs BotsSKIRMASHED SET UP The game is played on a 2’x2’ board for 1-5 figures aside, and a 4’x2’ board for 6-10. Deploy forces within 3” of opposite edges (long edges on a 4’x2’). All dice are D10s (unless stated otherwise). Figures have six stats, ‘Manoeuvre’, ‘Firepower’, ‘Boom’, ‘Fight’, ‘Hack’, and ‘Stamina’. Stats can be any […]
Read More The Vanguardians VS The DarkanitesKassira’s Legions march towards one of the Underworld’s great pillars in an attempt to destroy death itself. The Death’s amass an equivalent defensive force! This was really an exercise in seeing how quickly a big battle like this could be resolved utilising Featherstone’s Chimera. I don’t think I’d want to play battles much larger than […]
Read More Battle of the Crooked WastesJed Stedder grit his teeth, and stared off into the distance as the Tigers marched over the horizon. He had hoped for the simple life of a farmer after decades of fighting in the Oltra Campaign, but the Rin Empire had different plans, and now him and his workers were forced into defending their homes. […]
Read More Cambar Border AttackSynth brains are key to intelligence gathering. The data is often encrypted, but with the right tools some memories can be reconstructed. There have even been attempts at extracting memories from human casualties with limited success. The body of a Synth Pirate Captain was reportedly seen amidst some ruins near the border of the Rin […]
Read More Battle For The BrainAnvar was little more than an outpost, its walls were old and crumbling, peppered with holes from generations of rifle and repeater fire. Supremacy of Kannis forces held a tenuous grip on the entire sector, employing mercenary Pirates and Ascended rather than their superior Davians and Second Ascended. Supremacy Generals, now utilising portal generators were […]
Read More The Skirmish At Anvar And Tweaking Deathzap 2The emergence of the Supremacy of Kannis was the main reason the Exiled Tribes were offered a deal by the Selenoids. A deal they took. The Selenoids stabilised the biology of the Exiles, they offered them improved equipment, and free passage through space (once the Tribes had acquired their own ships). In exchange, the Exiled […]
Read More The Raid on CaliphaneSo let’s actually try to play this thing (the rules are on my previous AI post here). After reading through them a few times I realised a lot of the issues could be solved by playing with single figure units like a small scale skirmish game, rather than the squad based game I had initially […]
Read More So Can AI Write Wargame Rules? The Battle ReportI set up both of my entire collections of Karn and Nexus and pitched them against each other, not worrying about points, but just to play the game. There were a few special rules I wanted to play with, and as far as Havok 2.0 is concerned, I’ve backtracked a lot of my changes largely […]
Read More A Big Havok BattleI tested my two Havok armies against each other attempting to stick as closely to the rules as written as possible (it was difficult at times). My Karn army consisted of 8 Troopers, 9 Darkest Suns, 6 Heavy Weapons, 2 Form Warriors and a Battle Form. My Nexus force consisted of 5 47th Line, 5 […]
Read More A Havok Battle ReportSame stats as before: Dice of power have once again fallen from the gods. The great beings however want their dice back, and one of the five dice (randomly picked) will vanish back to the heavens at the end of each round. A side gains 1 point per die they have a figure within 3” […]
Read More SKIRMASH Battle Report: Dice of the gods!Non descriptive titles maybe unhelpful, but I couldn’t think of what to call this post. It’s my attempt at combing the Simple Toy Soldier Game and my Universal Skirmish Rules into some sort of Chimera. Warning! This post is really rambling and only half makes sense, but this is the creative rules writing process in […]
Read More Mechanics Lab: The AmalgamationI realised I hadn’t played with the latest version of my Super Simple Skirmish rules since I posted about it last time and made adjustments. A bit mad considering that was almost two years ago: https://deathzap.co.uk/2022/09/24/revisiting-old-rules-super-simple-universal-skirmish-rules/ My warbands were as follows: The Dragon Temple had: A Hero (Monster M16), a Dragon (Monster M24), two Flamers […]
Read More Revisiting The Super Simple Skirmish Game – Dragon Temple vs InvadersThe forces of Hell freshly emerge from the great rend in reality where the city of Jerusalem once stood. Now they begin their own damned crusade against mankind. Can the splintered forces of humanity rise to the occasion and save the world? Rolling a D12 and consulting the Bolt Action 2 Rulebook led me to […]
Read More Crusage: The Battle of The RiftCue the power metal intro as colourful heroes and villains dart across your 14” CRT TV screens. Three Dice of Power have fallen from the gods above! Heroes and villains rush into the bleak valley to claim them. Vlad the Vampire darts forward, screeching like an animal, heading for the central Dice. Polar the Bear […]
Read More A Saturday Morning Cartoon SKIRMASHSo I finally managed to get my new armies to the table and let them have a go at each other! The ‘Good Guys’ were as follows: That’s 5 Templars, 5 Handgunners, 5 Grenadiers, 5 Shining Templars, 2 Nephilim and a Warpriest. The ‘Bad Guys’: 5 Devildogs, 10 Wraiths, 5 Hellknights, 5 Sauracens, a Golem, […]
Read More The Big BattleI’m using the Darkfell: The Wager rules you can find here: https://deathzap.co.uk/2024/01/04/returning-to-darkfell/ I recommend you give them a read as this will be more on the technical side of a battle report, mostly just the mechanics and the dice rolls. Going this way, instead of going for the Mordheim vibe, I thought why not get […]
Read More Goodies vs Baddies: Darkfell The Wager Battle ReportZiff: Welcome Conscripts to Warsport! I’m your host Ziff Ziggz and today in the box with me is the decorated Warsport hero, the Butcher of Blood Bay, the top killer 10 years running… Gunter Hek formerly of the Vesh Vipers. Gunter: Thank you for the warm welcome. Ziff: Today we’re keeping a close eye on […]
Read More Wartomata Brawl – Hanro Hurricanes VS Gazdan GhostsIt’s always good to play with a ruleset you haven’t looked at in a very long time. When you write your own rules, often times you end up with blind spots as you always know what you meant to write even if an objective observer wouldn’t read what you wrote in the same way. Time […]
Read More Blast from the Past: A Dino-Wars Battle ReportOn the northern coast of Haerkalia a Cambarian Stalker trapped behind enemy lines with key intelligence and needs pulling out. A small force of Jendari Tigers is teleported to the area, but a similar sized force of House Guards responds hoping to eliminate the escaping Stalker. In this scenario each time the Tigers make it […]
Read More Rescue the CambarianAgents of the Prosecution Directive ambush a SolRad convoy on the outskirts of District Aben-Sha on Oltra. The Agents have intelligence on Solar Raiders smuggling Gnossian technology and they must be eliminated. The Agents attack with D12s and save with D10s. The Solar Raiders attack and save with D8s. The two middle APCs cannot attack, […]
Read More Convoy AttackIt’s been a while since I’ve touched my current Deathzap campaign – the war for the planet Jendar between the Jendari Collective and House Baronor. The previous battle is here and had led to the invasion of the country of Haerkalia by the Jendari Collective after the failure of House Baronor’s invasion of Khef. The […]
Read More The Invasion of Haerkalia Battle of AlnothCarvus looked up at the eyes, they watched him closely. He had thought from youth that they were the gods, watching over him, but in truth no one really knew. No one knew why the sky was covered with them. No one knew their purpose. No one knew why their giant tears of blood that […]
Read More The Eyes Above – An Incarn28 Story Battle ReportSo based on yesterday’s post, here’s a revised version of the Simple rules I was using. I played around with them this morning. They seemed robust enough for a decently quick game without anything too strange happening. I really like how they mimic the terror of automatic weapons. Figures don’t fire in volleys like most […]
Read More Big Simple SkirmishesApologies to those that have seen this post before, I posted it a little while ago but it vanished from the blog, so this is me reposting it now. With the last dying embers of humanity about to go out it was left to us, the shunned and outcast dead to rightfully claim the world […]
Read More Deadwars Battle Report: The Shrine