The Jendari Defence Army

To counter the Selenoids on Jendar, House Baronor and the Jendari Collective put the Second Global War on hold and formed the Jendari Defence Army. The JDA had been formed prior to the Selenoid War, to counter the possible invasion of Jendar by the ALL or the newly formed Supremacy of Kannis (SoK). The JDA […]

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Hail The Gunlord!

I initially set out to make myself a Gunbeast, a unit commonly seen before supporting my Selenoids: Basically you get a quadrupedal dinosaur toy, chop its head off and shove a bunch of cocktail sticks and kebab skewers into its neck hole. Gunbeasts provide the support fire for the Selenoids. But in my current Selenoid […]

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The Selenoids

From the former Allegiance of Gnossos Science General Von Dan Ericken, translated from Proto-Gnossian religious or mythological texts: Alas we have been cursed with the great undoing. Our strands are becoming untwisted. Our children are our ancestors. The great undiscovery of the star demons was our end. They hunted us from the plains of Guri […]

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What Are Alien Races?

I’ve been taking my time pondering the Selenoids, and it got me thinking more generally about Alien races. More specifically how would a human civilisation begin to research or interact with an Alien race? I guess you’d need a crack team of people at the height of their respective fields to begin to unpack a […]

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Deathzap 3 – 2nd Edition

Deathzap 3 was probably my favourite of the ‘simpler’ versions of the game. I like to imagine it as that easy to learn, difficult to master type thing, but you’ll always have rose tinted glasses when it comes to your own games. I played a game this morning of the latest version I could find, […]

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Cheap Box City in a Box

Terrain is a struggle for any wargamer, and especially for wargamers as eclectic as me. It’s not really possible to collect terrain for every era and fantasy world in every scale from 2mm to 54mm. My biggest issue is the space required, so I came up with a potentially useful solution. Children’s stacking boxes can […]

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Poundland Mugshots

With hobby motivation dwindling and an increase in nap frequency, I’m suspecting a bout of Covid is upon me. Unable to manage much on the hobby front I went rummaging through my draft posts. Amidst the random and abandoned posts I found an odd thing. A post with ‘mugshots’. Mugshots of my Poundland armymen. I’m […]

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Plans for 2024

It’s been a fun year. Looking back through the blog is always interesting, so many projects discarded and forgotten, so many exciting ideas to rediscover. So what am I hoping for in 2024? A New Year’s resolution of mine is to play more games and to attempt to stay 5% more focused on current projects. […]

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The Technology of Deathzap

While playtesting my ‘crunchy’ version of Deathzap, I’ve realised I’ve needed to think more about the weaponry and technology available to my little plastic men. If I’m attempting to model something in game with mechanics, like an exotic alien weapon, I need some idea of what I’m attempting to model. The lack of powered armour […]

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Deathzap: Crunchy

Or Crunchzap. I had the desire in the past week to get rules writing again, and to go for something crunchier than I normally do. While I’ve got several hundred versions of Deathzap they always seem to play like a WW2 game with add ons. I’ve always gone for the fastest and leanest approach to […]

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Defending Cabolt

I knew the next battle in my Deathzap campaign would be the siege of Cabolt the capital city of Caerdonia. This put things on hold for a while. The main struggle I’ve had with my global war is the lack of terrain options I have in my collection, currently everywhere looks the same in the […]

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Army in an Hour: Spooky Spiders

One of the factions that has never fully manifested in the Deathzap Universe are the Khydran Enclaves. Giant bugs chomping on soldiers has been a love of mine ever since I saw the film ‘Them!’ as a kid. With Halloween upon us there’s a plethora of cheap plastic bugs (usually spiders, but not always) in […]

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Uniforms of the Deathzap Universe: Allegiance of Gnossos and The Solar Raiders

Instead of countries the Allegiance of Gnossos is divided up into Sectors and each Sector has its own army. The uniforms of the Sector armies generally have the same mix of colours, black, white, blues and greys, however in different combinations. The SA soldiers above are from the 5th Sector Vol-Zo. The Prosecution Directive is […]

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The Road to Cabolt

Collective forces continued their advance in northern Caerdonia down towards the capital Cabolt. Jendari Rangers, Rin Empire, Jendari Defence Army, Tigers and even Dragons assaulted House Baronor positions held by Baronor Guards, Knights and Solar Raider Mercenaries. The stats required and army lists are minimal with the latest version of Deathzap and the simplicity of […]

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When Pegs Fly…

I’ve often though about space battles in my own Deathzap universe, but came to the conclusion that they would likely not take place at all. Battles in the void of space itself would most likely be avoided. There’s no real need to fight in deeper space especially if you can warp travel away at any […]

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Polishing More Turds

I posted what is possible with basically the worst figures available in your local discount shop a while ago: https://deathzap.co.uk/2021/08/15/polishing-a-turd/ And recently I had a strange hankering to paint some truly terrible figures. I think the worst a available (although if you’re aware of worse please let me know) are these guys: https://www.amazon.co.uk/Y-Republic-Traditional-Army-Battle/dp/B0BCL3YDLV/ref=mp_s_a_1_3?crid=25YJ3OYRJ6KMV&keywords=army+men+figures&qid=1688734468&sprefix=army+me%2Caps%2C74&sr=8-3 I’ve had […]

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Charge of the Bite Brigade

According to Archaeologists at the University of Nyandar the Boskovan Mountains were where the first Solar Colonists set foot on the planet Jendar. One thousand years later the mountains would see some of the most significant battles of the ‘War of the Three Dragons’, and in 1237AC battles of the much smaller ‘Pudding War’. Now […]

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Pointing Up Deathzap

Points systems are contentious things, broken at worst (see Warhammer 40,000) and a necessary evil at best. The goal of any points system is to have a game that is balanced, so both players in any given game can feel like they have an equal chance of winning. The only real alternative is very specific […]

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On the Outskirts of Ariban

With the failed invasion of Haerkalia, Collective forces had once again found themselves fighting in Khef, but this time the retreating armies were in disarray and a defence was slow to develop allowing the forces of House Baronor to maintain their momentum and strike deep into the country. A hasty defence force was cobbled together, […]

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Rescue the Cambarian

On the northern coast of Haerkalia a Cambarian Stalker trapped behind enemy lines with key intelligence and needs pulling out. A small force of Jendari Tigers is teleported to the area, but a similar sized force of House Guards responds hoping to eliminate the escaping Stalker. In this scenario each time the Tigers make it […]

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