The ALL Alien Response Force

While the Jendari Defence Army utilised fairly standard infantry platoons and supporting armour in the Selenoid Wars, the ALL took a different route. Heavy infantry armour had been in use for centuries in Swordsport, one of the more popular Warsports played between the League of Zandor and Legion of Kharthion. While fighting in the Oltra […]

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Kitbashing Space Orcs

I think I’ve been experiencing a bout of Covid over the past week, which has slowed me down somewhat, plus now pepperoni pizza and coffee tastes particularly bad, a change that I’m not a fan of and that hopefully doesn’t last too long! Stuck in the house with nothing to do, I’ve been setting my […]

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The Khydran Enclaves

I was pondering how humanity would be able to fight the Selenoids, given the Selenoids can teleport themselves at will, appear and disappear in such a way that typical human warfare with frontlines would be a nonsense. Scanners would be a requirement, to detect atmospheric changes, to predict a Selenoid raiding parties appearance before they […]

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The Jendari Defence Army

To counter the Selenoids on Jendar, House Baronor and the Jendari Collective put the Second Global War on hold and formed the Jendari Defence Army. The JDA had been formed prior to the Selenoid War, to counter the possible invasion of Jendar by the ALL or the newly formed Supremacy of Kannis (SoK). The JDA […]

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Hail The Gunlord!

I initially set out to make myself a Gunbeast, a unit commonly seen before supporting my Selenoids: Basically you get a quadrupedal dinosaur toy, chop its head off and shove a bunch of cocktail sticks and kebab skewers into its neck hole. Gunbeasts provide the support fire for the Selenoids. But in my current Selenoid […]

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The Selenoids

From the former Allegiance of Gnossos Science General Von Dan Ericken, translated from Proto-Gnossian religious or mythological texts: Alas we have been cursed with the great undoing. Our strands are becoming untwisted. Our children are our ancestors. The great undiscovery of the star demons was our end. They hunted us from the plains of Guri […]

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What Are Alien Races?

I’ve been taking my time pondering the Selenoids, and it got me thinking more generally about Alien races. More specifically how would a human civilisation begin to research or interact with an Alien race? I guess you’d need a crack team of people at the height of their respective fields to begin to unpack a […]

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Star Wars: A Deathzap Story

The wife and I have once again found ourselves wandering around Disney World in Florida. Being away from the hobby table, once again has gotten me to think about my Deathzap setting. What do people like or dislike about different fantasy/ sci-fi settings? What makes one setting successful and another fall by the way side? […]

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One Box Wargame Challenge Progress

So I got working on my Afghans this weekend, making two warbands of 10 figures each, leaving me enough for two more warbands. Wargames Atlantic figures really are incredible value. The kit is great, and you really could knock out a huge Afghan Tribal army for colonial era gaming for very little money (just over […]

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Mechanics Lab: The Amalgamation

Non descriptive titles maybe unhelpful, but I couldn’t think of what to call this post. It’s my attempt at combing the Simple Toy Soldier Game and my Universal Skirmish Rules into some sort of Chimera. Warning! This post is really rambling and only half makes sense, but this is the creative rules writing process in […]

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Dinos of the Dead

I’ve been away the past few days so haven’t made all that much hobby progress bar putting my order in with Irregular Miniatures for the extra figures I wanted for my Super Simple Skirmish Game, and ordering more bases for those figures from Amazon. Before leaving however a small package arrived also from Amazon (do […]

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Revisiting The Super Simple Skirmish Game – Dragon Temple vs Invaders

I realised I hadn’t played with the latest version of my Super Simple Skirmish rules since I posted about it last time and made adjustments. A bit mad considering that was almost two years ago: https://deathzap.co.uk/2022/09/24/revisiting-old-rules-super-simple-universal-skirmish-rules/ My warbands were as follows: The Dragon Temple had: A Hero (Monster M16), a Dragon (Monster M24), two Flamers […]

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Bolt Action 3

Looking forward to the new edition of Bolt Action I’ve spent a while thinking about what army to go for. The sensible choices would be Russia or Italy since I’ve already got those armies and have barely plumbed the depths of them. But of course being a wargamer that was infected by Games Workshop’s brain […]

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Crusage: The Battle of The Rift

The forces of Hell freshly emerge from the great rend in reality where the city of Jerusalem once stood. Now they begin their own damned crusade against mankind. Can the splintered forces of humanity rise to the occasion and save the world? Rolling a D12 and consulting the Bolt Action 2 Rulebook led me to […]

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Melee Combat in the Crusage

In prepping for another big battle I felt my melee combat rules could do with a tweak. Here’s where they currently stand: Select a target figure in base contact with the attacking figure. Roll the attacking figure’s MA die, and your opponent rolls the target figure’s DF die. The lower roller loses a number of […]

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Pegasii and Pirates

I was slowed down somewhat in the week past due to a nasty headache but I came out of it filled with enthusiasm. I’ve finished ten of the Skeleton Pirates shown off in the previous post: I guess I’m really stretching the realms of possibility considering this game is supposed to be set during the […]

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Pirates of the Amazon

I was plundering Amazon for various toys I could deploy in my Crusage game when I stumbled across a bunch of Pirates. You may have seen these guys already and were wondering how good they are before taking the plunge and spending your hard earned pieces of eight, well me hearties, let me show you! […]

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Jimmy Fingers

I had a good number of those cheap Halloween skeletons left over and I was unlikely to turn them all into Nephilim like before: So I thought instead about turning all of them into a monster, something where multiple skeletons combined into a bone Megazord. So I just got down to chopping and gluing with […]

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